Difference between revisions of "Otar"

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| symbol              = All Heraldry is considered his holy symbol as well as any symbolism related to a King, Duke, Lord, Baron or Prince
 
| symbol              = All Heraldry is considered his holy symbol as well as any symbolism related to a King, Duke, Lord, Baron or Prince
 
| domain              = Dead Kings, Nobility, Death, War, Law
 
| domain              = Dead Kings, Nobility, Death, War, Law
| status              = Alive <br> Dead (Corpse possessed by [[Zraghuul Frostwhisper]])
+
| status              = Alive <br> Dead (Skeleton possessed by [[Zraghuul Frostwhisper]])
 
| alignment          = Lawful
 
| alignment          = Lawful
 
| worshippers        = Nobility, Knights, Royal Family, Judges
 
| worshippers        = Nobility, Knights, Royal Family, Judges

Revision as of 19:18, 14 February 2022

"If there were any doubts on the cruelty of humanity, never forget that they created this tyrant" - Nelualia
Otar
(Greater Deity)
Basic Information
Title(s) King of Kings,
The Terrible,
Carrion King
Symbol All Heraldry is considered his holy symbol as well as any symbolism related to a King, Duke, Lord, Baron or Prince
Domain Dead Kings, Nobility, Death, War, Law
Power level Greater Deity
Status Alive
Dead (Skeleton possessed by Zraghuul Frostwhisper)
Alignment Lawful
Worshippers Nobility, Knights, Royal Family, Judges
Temple All residents of nobility is considered to be his temple as well as crypts and mausoleums.
There exists a grand temple dedicated to him in Klosterdorf.
A smaller temples could be found in Arnssten and Kirstvik
Pantheon Undead Pantheon
Weapon of Choice Swords
Player Options
Classes Cleric, Paladin
Restrictions Those who shun the rule of nobility can not be healed or aided by his magic
Boons Access to "Decrees of Otar"


It is said when the first king rose amongst humankind Otar was born. A beautiful god with the finest golden hair. For two thousand years he acted as the ruling deity in the Arbdorfian pantheon. A pantheon Balduun once belonged to as well.

His faith also spread throughout the world as it became fashionable amongst the nobility. Even in the dead world his symbol is scattered in temples, castles, palaces, cathedrals, mansions and estates. Fashion became tradition, which resulted in the god becoming immensely powerful... and with that power came arrogance.

Soon the ruling class of Arbdorfia reflected this through cruelty. Eventually the son of Balduun, Garmul representing war, unity and fortifications rose up to challenge the god of kings. The fight was brutal and cruel... a torturous beating more than a duel.

Restrictions

  • Those who shun the rule of nobility can not be healed or aided by his magic.

Boons

  • Access to "Decrees of Otar" these are spell scrolls only usable by those who follow Otar. A random decree can be created for 1000gp. Decrees are rewarded for donating enough gold to the cathedrals of Otar or by other members of the religion. Otar himself may reward his followers with decrees for deeds of valor.
  • Access to all forms of sword weapons