Wargustus
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Wargustus
(Deity)
(Deity)
Basic Information
Symbol | A scepter with a wolf head, a triangle with a cross, an orb with three blood drops. Must be made out of silver. |
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Domain | Religion, Zeal, Werewolves, Holy Magic, Will Power |
Power level | Deity |
Status | Alive |
Alignment | Lawful |
Player Options
Classes | Cleric, Paladin, Inquisitor |
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Restrictions | Subject to this god's banes. |
Boons | Can use Turn Priest. Double damage to angels and vampires. Can use zeal spell. Lycanthropy can be controlled. Can speak old Lokavian. |
Bane
- Player flails himself every day dealing 1d6 damage per level. Regardless if wounded.
Boons
- Turn Priest (works similar to turn undead, but able to turn a priest of any god)
- Angel and Vampire Slayer: angels and vampires suffer double damage
- Zeal: replace a spell slot with the zeal spell, +2 to hit, +2 damage, -1d6 hp
- Lycantrope can be controlled, the player able to speak and cast spells. Zeal's bonus is doubled if cast on the player, slayer damage tripled and all turning is increased by 2 levels. When not a full moon, the priest can attempt to force their transformation by succeeding a will save (1/day)
- Able to speak the old Lokavian language, doing so can distrupt divine spell casting and undead