Wargustus

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Wargustus.jpeg
Wargustus
(Deity)
Basic Information
Symbol A scepter with a wolf head, a triangle with a cross, an orb with three blood drops. Must be made out of silver.
Domain Religion, Zeal, Werewolves, Holy Magic, Will Power
Power level Deity
Status Alive
Alignment Lawful
Player Options
Classes Cleric, Paladin, Inquisitor
Restrictions Subject to this god's banes.
Boons Can use Turn Priest.
Double damage to angels and vampires.
Can use zeal spell.
Lycanthropy can be controlled.
Can speak old Lokavian.



Bane

  • Player flails himself every day dealing 1d6 damage per level. Regardless if wounded.

Boons

  • Turn Priest (works similar to turn undead, but able to turn a priest of any god)
  • Angel and Vampire Slayer: angels and vampires suffer double damage
  • Zeal: replace a spell slot with the zeal spell, +2 to hit, +2 damage, -1d6 hp
  • Lycantrope can be controlled, the player able to speak and cast spells. Zeal's bonus is doubled if cast on the player, slayer damage tripled and all turning is increased by 2 levels. When not a full moon, the priest can attempt to force their transformation by succeeding a will save (1/day)
  • Able to speak the old Lokavian language, doing so can distrupt divine spell casting and undead