Halmond
Jump to navigation
Jump to search
Halmond
(Deity)
(Deity)
Basic Information
Title(s) | The Traveler |
---|---|
Symbol | A walking stick, a four leaf clover, a polished silver belt buckle |
Domain | Maps, Travel, Roads, Luck, Important Life Choices |
Power level | Deity |
Status | Alive |
Alignment | Neutral |
Worshippers | Halflings, Travelers, Adventurers |
Temple | All roads have a shrine dedicated to Halmond. The city of Tiralia has a temple dedicated to him. |
Pantheon | Halfling Pantheon |
Weapon of Choice | None |
Player Options
Classes | Cleric, Ranger, Bard, Druid |
---|---|
Restrictions | You may not give false directions or falsify maps |
Boons | Better saving throws. Remove Trap skill. Can use Remove Trap to find secret doors. |
Restrictions
- You may not give false directions.
- You may not falsify maps.
Boons
- Lower your saving throw threshold by 2.
- You know find or Remove Traps skill, the target number scales the same as a thief.
- You may use Remove Traps to find secret doors.