Graulm
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Graulm
(Deity)
(Deity)
Basic Information
Title(s) | The first druid |
---|---|
Domain | Nature, Druidism |
Power level | Deity |
Status | Alive |
Worshippers | Those who embrace nature |
Pantheon | Nature Pantheon |
Player Options
Classes | Druid, Bards, Rangers |
---|---|
Restrictions | Always targeted first by undead |
Boons | Able to shape shift into or manipulate a plant. |
Restrictions
Always targeted first by undead
Boons
- You can spend a spell slot to manipulate a plant.
- At level 7 you gain the ability to shapeshift into a plant.
Plant | Shapeshift Effect | Manipulate Effect |
---|---|---|
Tree | +10 AC in tree form | Animate the tree to fight along side you hd x spell slot level |
Mushroom | When hitting an enemy, plant a mushroom on them, during your turn you can detonate mushrooms to deal 1d10 damage each | Consuming a manipulated mushroom restores X +4 hp. |
Bramble / Thorns | 1 extra attack, enemy land movement speed reduced by 50% | Spawn 1d4 bramble traps, these can be placed. |
Flower | Gain a +3 Bonus to saving throws. | Consuming the flower bulb gives the user detect magic for 1 hour. |
Herb | Able to forgo your action to heal someone for 1d8 HP at the start of initiative. | Able to restore Poison at level 1 + Disease at level 2 + Sleep at level 3 + Parallelization at level 4 + Petrification at Level 5 |
Poison | Roll 1d4 equal to your hd for this form, AC becomes 10. While in this form your attacks are draped in a deadly poison. | Enhance the effect of the poisonous plant. |
Spell slot level | Damage/Healing |
---|---|
1 | 1d4 |
2 | 1d6 |
3 | 1d8 |
4 | 1d12 |
5 | 2d8 |
6 | 2d10 |
7 | 3d12 |