Difference between revisions of "Barleycorn"

From Mournheim
Jump to navigation Jump to search
 
(3 intermediate revisions by the same user not shown)
Line 17: Line 17:
 
| boons              = Druids gain access to [[Fear (Spell)|Fear/Dispell Fear]] from the Cleric list and [[Animate Scarecrow (Spell)|Animate Scarecrow]] ([[:Category:Spell 5|5th Level Spell]]). <br><br> Druids get access to the hand scythe and scythe weapons
 
| boons              = Druids gain access to [[Fear (Spell)|Fear/Dispell Fear]] from the Cleric list and [[Animate Scarecrow (Spell)|Animate Scarecrow]] ([[:Category:Spell 5|5th Level Spell]]). <br><br> Druids get access to the hand scythe and scythe weapons
 
| pantheon            = Nature Pantheon
 
| pantheon            = Nature Pantheon
}}
+
}}Once a minor deity of scarecrows, with stories of fear and dread to scare farmhand children to behave. <br>When the great mourning hit everything changed however. Being one of the few gods to survive, Lord Barleycorn soon took on the responsibility as god of the harvest to aid the farmers who still needed to grow vast amounts of produce for the cities.
 
 
 
 
 
 
Once a minor deity of scarecrows, with stories of fear and dread to scare farmhand children to behave. <br>When the great mourning hit everything changed however. Being one of the few gods to survive, Lord Barleycorn soon took on the responsibility as god of the harvest to aid the farmers who still needed to grow vast amounts of produce for the cities.
 
  
 
There are few beings respected more by the farming community than Lord Barleycorn as when the hordes of undead came for them, it was he who made the scarecrows jump to life to defend the living. A practice continued by his druids today, who animate scarecrows to help protect the fields and farmers.
 
There are few beings respected more by the farming community than Lord Barleycorn as when the hordes of undead came for them, it was he who made the scarecrows jump to life to defend the living. A practice continued by his druids today, who animate scarecrows to help protect the fields and farmers.

Latest revision as of 18:44, 14 February 2022

"Crazed lunatic, but I'll tolerate his existence as long as he stays in his blasted fields" - Sylveri
Barleycorn
(Greater deity)
Basic Information
Title(s) Lord Barleycorn,
Stalker of the Fields,
Reaper of Crows
Symbol A doll of straw bound around animal bones /
Skull of a crow /
A Scythe
Domain Harvest, Fear, Scarecrows, Protection of Crops
Power level Greater deity
Status Alive
Alignment Chaotic
Worshippers Druids, Farmers, Guards on Patrol
Temple Fields filled with crops, most farming communities will have shrines dedicated to this god.
Pantheon Nature Pantheon
Weapon of Choice The Scythe
Player Options
Classes Druid, Ranger, Bard
Restrictions Unable to cast Produce Flame and Faerie Fire.

Has to help during harvest season.
Boons Druids gain access to Fear/Dispell Fear from the Cleric list and Animate Scarecrow (5th Level Spell).

Druids get access to the hand scythe and scythe weapons


Once a minor deity of scarecrows, with stories of fear and dread to scare farmhand children to behave.
When the great mourning hit everything changed however. Being one of the few gods to survive, Lord Barleycorn soon took on the responsibility as god of the harvest to aid the farmers who still needed to grow vast amounts of produce for the cities.

There are few beings respected more by the farming community than Lord Barleycorn as when the hordes of undead came for them, it was he who made the scarecrows jump to life to defend the living. A practice continued by his druids today, who animate scarecrows to help protect the fields and farmers.

Druids who worship Lord Barleycorn are required to help any farmstead of their choosing during harvest season and may not continue his/her adventuring until their duties are complete. Additionally fire magic is not granted by this god and any use of fire as a weapon or tool to destroy is considered a sin.

Restrictions

  • Required to help any farmstead of their choosing during harvest season and may not continue his/her adventuring until their duties are complete.
  • Cannot use Produce Flame and Faerie Fire.

Boons

  • The Druid has access to Fear/Dispell Fear from the Cleric list and Animate Scarecrow (5th Level Spell). These spells will always be considered memorized and won't count towards the limit of spells currently memorized.
  • Druids gain access to the Hand Scythe and Scythe weapon